

You are commenting using your Twitter account. You are commenting using your Google account. This spec makes form warrior the best tank in the game. Increasing the warrior armor,and making him receive a smaller amount of damage and giving him new defensive abilities. The protection talent build is only for raids. This spec can be used also very easily in pvp. The fury talent build is mostly created for raids. Two handed-weapons specialization and mortal strike will reduce your opponents hit points very quickly. If you play with a 2 handed weapon this is the best spec for you. An warrior can kill a player with cloth armor with only 1 strike. Against the classes that wear only cloth armor is lethal.

It can easily reduce the movement speed of the enemies and than crush them.

The Warrior is the best tank in the game,a great dps and is great in pvp. Indomitable is not badbut it will only ever be used in situations where the raw health is needed to survive.The warrior,in world of warcraft is one of the most important classes in the game. With the amount of Rage generation that Protection Warriors have, constantly casting Revenge is not feasible, so Best Served Cold will really only be good on sustained, heavy AoE where Revenge is constantly getting reset. Dragon Roar can be powerful in situations where you specifically need the slow that it provides, but otherwise the go-to here is Unstoppable Force. However, Unstoppable Force is much stronger for damage in the vast majority of situations. Safeguard, in particular, has the potential to be very helpful since it more or less acts as an external cooldown.īoth provide about an extra 20 Rage per minute. You might find a great use for Safeguard on a particular encounter. The increased Thunder Clap range from Crackling Thunder can be extremely useful, particularly in dungeons. Generally speaking, Bounding Stride will be the most universally useful. Each talent in this tier is situationally useful. Punish has the potential to be better in situations where the majority of the damage is not blockable, or if for some reason you are consistently at 1 stack of Into the Fray. Into the Fray is better than Punish for survivability as long as you are able to consistently keep at least stacks up on the buff, which is pretty much always the case. Its niche use as a reactive heal will rarely turn out to be useful. Impending Victory is not competitive from a damage or survivability standpoint when compared to the other two talents. The debuff is applied to the enemy, not the player. Not only do you gain stacks from allies and enemies, ally pets and similar units give stacks as well, making it relatively easy to gain max stacks. Into the Fray provides a significant Haste increase, increasing the uptime on Shield Block and reducing the cooldowns of both Shield Slam and Revenge. Moreover, Tome of the Tranquil Mind and Codex of the Tranquil Mind can be used to temporarily allow players to change talents anywhere, as long as they are out of combat. Talents can be freely changed when out of combat and in a rested XP area such as an inn or a capital city. Forgot your password? If you play with Warmode on, we have your PvP talents covered as well.
